C++:
VstIntPtr function dispatcher(AEffect* e, VstInt32 opcode, VstInt32 index, VstIntPtr value,
void* ptr, float opt);
Delphi:
function dispatcher(e: PAEffect; opcode, index: VstInt32; value: VstIntPtr; ptr: pointer;
opt: Single): VstIntPtr; cdecl;
always returns 0, unless otherwise defined.
all string-pointers points to zero terminated strings.
e[ ]: = plugin receives as entry parameter
x[ ]: = plugin returns to host
dispatcher() function using opcode 25:
25. effProcessEvents
>= VST2.0
@see AudioEffectX::processEvents()
e[ptr]: pointer to VstEvents*, host usually call ProcessEvents just before calling ProcessReplacing
x[return]: VST2.4: host should ignore return value, <=VST2.3: 0 = 'wants no more', else return=1
C++ method:
VstInt32 AudioEffectX::processEvents(VstEvents* events)
Delphi method:
function AudioEffectX.processEvents(events: PVstEvents): VstInt32;